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Tuesday, August 7, 2012
Build a Story World
Cost
of Magic
All use of magic costs.
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Begin simply and then build on it as needed so
as not to have it become so complicated that you lose yourself and your reader
in the technical aspects. Is it a ticking clock like Cinderella’s midnight, or
a magic potion that requires a fallen star?
For example, in his MG story Elidor, Alan
Gardner uses disbelief to first bridge the children’s entrance into the land of
Elidor and, then later, Elidor’s entrance into their world. The characters
repeatedly insist these things can’t be happening, that there must be an
explanation, like a dream. Roland alone continues to insist on examining the
odd occurrences in their landscape, and trying to find a solution.
David says,“And he’s been reading books. He says it could all
have been what he calls ‘mass hallucination,’ perhaps something to do with
shock after the church nearly fell on us. He says it does happen.”
“And I suppose the mud we scraped off was a mass
hallucination,” said Roland.
The atmosphere is set even before the strange
events begin to occur. The four
children are trying to keep busy so they won’t get bossed around at home
packing for their move the next day.
The youngest, Roland, finds a postal map, turns a dial and they decide
to find the street. When the
streets become more and more deserted and Roland voices concern, he is reminded
that he’s always imagining things.
Exercise:
Set up a situation where a main character experiences evidence of magic for the
first time and explains it away using concrete logical thinking.
Share:
What happens when she realizes that what is happening cannot be explained away.
Labels:
Coinage,
Cost,
Creative Writing Prompt,
Elidor,
Magic,
World-building
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