Showing posts with label Heresy. Show all posts
Showing posts with label Heresy. Show all posts
Tuesday, January 29, 2013
Build a Story World
Heresy Cont’d
“It is a fantasy
because fantasy is the natural, the appropriate, language for the recounting of
the spiritual journey and the struggle of good and evil in the soul.” Ursula
Le Guin
The struggle for good versus evil also occurs within a story
world that embraces a common value system. For example, in the Harry Potter
series, the Hogwarts School
educates children of magical ability. However the approach
to the use of magic itself, the attitude of both students and faculty, and the
choices made, run up and down a moral ladder of values toward the common
magical bond. Choices need to be made all the time.
Unfortunately in our own world there is ample research
material available for several examples of people who have chosen to cut corners for financial gain and caused
injury to innocent victims. When buildings or tunnels collapse, for no apparent
reason, one of the first areas of investigation is to discover whether the
materials used were the approved version or a lesser quality substitute.
What about stealing from an employer re use of supplies or
time or gossip. How could they become arenas for good versus evil?
Exercise:
Make
a list in your own life in the areas of work, or education, or personal
situations (or experiences) that have the potential for moral choices.
Choose one from each category for
your character. Have her make a decision in either direction for each choice.
Share: Which one
has the potential to create the most difficult struggle for your hero?
Labels:
Choices,
Creative Writing Prompt,
Heresy,
Moral Values,
Worldbuilding
Tuesday, January 22, 2013
Build a Story World
Heresy with Psychological
Shadows Cont’d
Psychological shadows can be as basic as growing pains to
outright terrifying death, even without any external threat. And sometimes
overcoming them requires an act of heresy within ourselves, forcing action that
instinctively we (our characters) would choose to avoid at any cost.
Also psychologically making the right choice can feel
heretical because the character may have to turn away from a long held belief,
or value, or relationship, and take steps either towards, or away from, in
order to maintain truth.
In the BBC fantasy series Merlin, the young warlock, is
hampered by the decrees of King Uther who has outlawed all magic. Yet, his
higher call is to keep Prince Arthur safe, so he is continually battling mortal
and magical villains while living a lie of his own abilities and his secret use
of magic. With every encounter he must struggle with his beliefs and his
actions and analyze the risks involved.
Exercise:
Decide how your character
physically reacts to a stressful situation. Then put him in a psychologically
challenging situation where he experiences these symptoms before he is aware of
the situation/dilemma he is in.
What could be the moral
consequences of a choice in either direction?
Share: Which moral
road will he take?
Labels:
Creative Writing Prompt,
Heresy,
Shadows,
Worldbuilding
Tuesday, January 8, 2013
Build a Story World
Heresy With Impact Cont’d
As you’re reading, researching and building
your novel’s story world, look for all the places where heresy is possible or
where heresy once existed. Start small within your character’s personal world
and then expand out as it emotionally impacts your main character and the story
question. Attach your personal feelings from last week's exercise to your character’s
situation.
For a series, maybe book one could include the seed for a heresy to
explode in book five. Or book three will settle once for all a heresy that
existed before book one.
Chart out a cause and effect graph for both
viewpoints, along with a potential timeline for the consequences. Then, if
using it in a series, you will have a better sense of where different “effects”
need to be placed.
Exercise:
Take your primary setting for your character
and make a list of all the ‘forbiddens’ that could affect that particular site.
Go crazy. Make silly ones as well as serious.
What if a café refused service if a person did
not have a tattoo? What if a prestigious art museum allowed a children’s
birthday party (complete with gooey cake) at the foot of a priceless
masterpiece?
Share: Which particular incident in your list appalls your character? Which does she think is ridiculous?
Labels:
Creative Writing Prompt,
Heresy,
Theme,
Worldbuilding
Tuesday, January 1, 2013
Build a Story World
Heresy With Impact
“Heresy is a controversial or novel change to a system
of beliefs, especially a religion, that conflicts with established dogma.” Wikipedia
For world building I think this definition can
be extended to include any aspect of your world that is its backbone. What is
being challenged? What will be the end result—for either victor? Where is the
threat coming from?
The dogma includes science, history, customs,
morals, politics, economics, geography and finances. It extends from micro
changes, as in a character’s perspective, to macro changes, as in the
destruction of a civilization. No wonder our worlds can be both exciting and
intimidating to build.
And I’m using the term world here as our story
world. The movie Phantom of the Opera
is told almost completely within the opera house. We have only a few glimpses
to the outside ‘real time’ and only where/how it impacts the internal story within
the opera house.
Heresy is deeper than the conflict of values
within the same beliefs. Almost every major early scientific discovery our
world has known came at great cost. The sun is the center of the universe—not
the earth. The world is round—not flat, both considered heretical claims of
their time with serious consequences.
Exercise:
Choose a category that you have been curious about either
vocationally or personally. Pick a decade or century and make a list of the issues
that became a changing marker in the field.
Share: Which one
is the most interesting to you?
Labels:
Creative Writing Prompt,
Heresy,
Theme,
Worldbuilding
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