Tuesday, December 25, 2012
Build a Story World
Then when the basics are done, move into other realms. How does your character move from past to future, and back again, or from dimension to dimension? Does she require specials words, or totem, a machine, or assistance from another? Does she disintegrate and re-form? Make the transport as simple as possible. Then brainstorm all the possible things that could go wrong. Decide whether there is a risk every time, or only in improbable circumstances.
Whether you use man-made or magic-made they need to be believable, and again they must follow the rules you set up for them. No last minute, “oh look what else this can do too.” Decide early on what are the levels of safety and what are the levels of danger, whether in transportation or other uses.
If it’s difficult to decide where to start, use a real life category such as medical or a sport to copy as part of a journey. For example choose a vegetable or fruit that if eaten in great quantities or not eaten at all can produce serious side effects, such as the scurvy sailors experienced out on the high seas. Or choose a sport that needs to build up to its peak such as swimming or running. What damage can be done if an athlete doesn’t follow the rules and tries to push himself beyond physical preparedness?
Share: What is the most memorable travel scene to you in either movies or novels? Why?